The Guildhall and Market Wards
The Guildhall and Market Wards mean business: nonstop, round-the-clock trade conducted by the
multiverse’s premiere merchants, craftsmen and jink jugglers. Sandwiched between The Lady’s Ward
and the Clerk’s Ward, this is Sigil’s most cosmopolitan area – if it walks, crawls, or flies, and has jink to
spend, it’s welcome here.
The Market Ward is where a basher comes to find goods of all kinds: food, medicine, clothing,
tools, and weapons. The Guildhall Ward is where a body comes to find bloods who sell services. Here
you’ll find anyone who sells a service, no matter how exotic or odd – from a team of professional dice
players to mountaineers ready to guide you through an expedition to Mount Celestia. The reason the
two are described here is that – moreso than any other ward in Sigil – it’s impossible to tell where the
Guildhall Ward ends and the Market Ward begins. The differentiation is far more historic than actual:
before the Great Upheaval, the Guildhall ward was the home of most of the former Guilds. Now,
services and trade goods are sold side by side, so the borders are considered fluid.